
Adventure, love, betrayal what more can you ask for in an exciting Mac game? In Jewel Quest II the saga continues in 1944 with Professor Rubert Pack. His heart is broken when Emma, his sweetheart, leaves him for the rich and dashing Sebastian Grenard. To forget his lost, he tries to enlist in the Navy but once again is rejected, this time because of his age. He signs up as engine staff on a cargo ship to southern Africa as his last ditch effort. He encounters adventure on the ship, safari, learns the history of Zimbabwe ruins, and comes across Victoria Falls.To move this story along,you must complete gem match levels within the time period and without losing your life.
The game starts with 5 lives, and when the time runs out, you lose 1 life and the level. Also you can lose a life if there are no more moves to be made. However 50,000 points will get you another life. To complete a level you must match 3 or more like icons or gems either horizontally or vertically by clicking or dragging one jewel to an adjacent square. These matched gems will disappear and the box will turn gold. Replacement jewels will fill from above filling the empty squares with more items. This part is similar to the first Jewel Quest.
Watch for the gold coins. If you are able to match 3 of these coins you are rewarded with a special move. Save these moves until you need them. Most of the special moves award you a free gold space, some uncover buried jewels and others will remove other items. To use it click on the special button located in the lower left side and then click on the space or jewels you wish to activate. There are only so many gold coins allowed on the game board so the extra ones will fall off the bottom of the field.
A new move is being able to move jewels into an empty space. This can help you strategically clear the game board. There appears to be more chain reactions that will give you higher points. If you complete the board before the time limit, you get bonus points based on how much time is left. Another new item, in addition to new gems and icons, is the buried jewel. It looks like a rock with some of the gem peeking through. To release the gem, you must make moves near the rock.
Jewel Quest II, like its predecessor Jewel Quest, has an extensive story line that can at times interfere with your game play. If you like this kind of interaction you’ll enjoy this game. I prefer to play the game more than read a story about a lovelorn old university professor. It was a little melodramatic, but if I remember correctly, so were the Indiana Jones movies that I enjoyed very much. I did like the challenging game play and the Victoria Falls background picture. The timed factor can get a little intense but is manageable. This is an enjoyable gem match game just like the first.
Features of Jewel Quest II:
-Story of Adventure, Love, Betrayal
-180 Puzzles and Boards
-9 new jewels and Power-Ups
Play more Jewel Quest games: Jewel Quest 1, 2, 3, 4 & Solitaire
Rating: 







[...] match 3 or more icons is the same as the first 2 games, Jewel Quest and Jewel Quest II. The chain reactions are many and the flow of the game is good. The extras are the gold coins when [...]
[...] 1 and 2 so I have no idea what the tale was for the first 2 games). Rupert and Emma Pack (from the Jewel Quest series) commissioned Ratu for this expedition starting in the deepest jungles of Cambodia. Ratu [...]