Magic Stones is a well planned and thought out RPG and card Mac game. The mixture of this game makes it unique from straight RPG games. It is based on Celtic mythology that in itself is captivating and intriguing.
This game is set in Avavorn, the land of many druids. There are hidden treasures in the unlikeliest places like abandoned temples, enchanted forests, cursed islands. These valuables can be anything from magic formulas, amulets to runes. Each object will increase your druid’s power and experience.
To start the play you must select your druid and its own unique characteristics. This part is important later in your dueling matches. You will need wisdom, strategy, artifacts and magic in order to succeed in your battles. There are many options to choose from and if you choose wisely, it can make a difference in each outcome of this game. If you experiment a little with the features, you’ll be able to figure out the most appropriate one for your druid. It’s to the developers’ credit they include a female druid to choose from and that she is equal to the male.
There are 3 modes of play in this Mac game. The first is the Gather Artifacts section where you search for the artifacts in the different areas of the land: Frozen Lands, Slimy Swamp, Green Plains and Lava Mountains. This is the mode to build your druid’s character, experience and gather artifacts. The second mode is the most interesting one called the Challenge Druid. This section may be the most action-packed part of the game. In this section the druid must fight other druids in the Black Tower to the death. Quest the third mode is a new section. You play a custom story with new avatars. There is a quest released every 3-4 months for free to registered users. A big plus and a great savings for Mac gamers.
Magic Stones is not your typical RPG game because of the card game aspect. It changes the play somewhat from your usual role playing moves with more strategizing than movement. However, I think diehard RPGers will be able to play this game and enjoy it. Casual gamers will be able to pick it up from the excellent step-by-step tutorial at the beginning of the story. I was muddling through some of the confusing parts of the card game, and the help came on to address my mistake. The hint made a big difference in the play.
The imaginative features of Magic Stones with its detailed artwork and the creative druids were all well done. The sound effects and music were appropriate for the game, but some of the moans were disturbing. I didn’t feel the story drew me into the game as some other RPGs, but that can just be me. I’m not a big RPG or a card player. All in all it was a good experience, and I’m glad I ventured into the world of Magic Stones and would probably try more of their games.
Features of Magic Stones:
-3 Modes of Play
-20 Different Avatars
-17 Spells
-Over 15 Enemy Druids
Rating: 










Musketeer. He travels to Paris to begin his training. He has a letter of introduction to Monsieur de Treville but it is taken from him during a scuttle with a rogue.
you. The main thing to remember when dueling is to wait to see your opponent sweat and then take them down. D’ Artagnan’s father had told him to never sell the horse he gave him, but to get money and avoid embarrassment (the horse is a different color than most horses) d’Artagnan sells it right away. Other methods of earning money is to take on quests that will pay you and sell your loot to the blacksmith. Some of the loot can be coins, peasant shirts, berets with or without feathers, collars and more. The blacksmith also will repair things, and he can sell you firearms. It’s important to collect the health potions in case you get injured in a fight.
you along the way. They like to party and play games so be ready for the side games. Tennis anyone? Cards and dice are also favorites of the musketeers. You will meet the evil cardinal and you will pursue the man in the purple outfit who stole your letter.
civilians and soldiers.
enough for new and casual players without being frustrating like some other more difficult and violent RPGs. I never advocate not reading a book, but this game makes it very tempting not to read the original novel. Find out what happens to d’ Artagnan and his fellow musketeers. All for one and one for all.



sea legs. After making your bet, click on the deal button to view your hand. Depending upon which mode you choose, click on the cards you wish to keep or hold. Hit the deal button again to receive new cards. The computer will automatically show your winnings or losses on the right side bar. That’s basically all there is to it except you can change the card deck from your standard cards to the pirate theme to any other decks available.
Not a difficult game if you keep your eyes on the cup. This mini game will help you get back some of your money.


artifact of your search. In addition there is a match 3 game to play for bonus points. The match games are basically identical to their other Jewel Quest match games, and although easy to play, the break from the cards is a welcome diversion.




